Zealot Drop
Submitted by Kak0i-Y0kunai

This drop is a bit on the slow side, but can completely obliterate a base. The object of this drop is not necessarily to kill their units, but to destroy their tech-tree.

--Once you get 8 Probes, have the eighth build a Pylon
--Immediately send him scouting, and get a ninth Probe
--When the Probe is done, build a Gateway, send him mining, and build another Probe
--Have this Probe build a second Gateway, and then go mine. Build another Probe
--Have this Probe build another Pylon
--Be building Probes whenever one finishes, but only one at a time
--Whenever a Probe finishes building something, have him go mining
--Build some Zealots, and move them to block your entrance
--Now you want an Assimilator, and you might want one a bit earlier
--Get a Forge too, and research attack
--Get a Photon Cannon or two near your miners (build a Pylon in the back for them), and just throughout ure base. Don't spend too much on cannons. You only need 3-4.
--Get a Cybernetics Core, and a pylon near your entrance. Get a cannon up there too
--Build about two or three more Pylons, and build some Dragoons
--Get two Robotics Facilities when you have the resources, and get a Citadel of Adun
--Build another Forge, and be constantly researching with your Forges
--Get a third Gateway, and an expansion
--Build 5 Shuttles, a Templar Archives, and research Zealot movement speed
--Get more Zealots. You will need 20 in the end
--By about now your zealots need to have full armor, and full attacks. Plasma shields aren't as important
--Load your 20 Zealots into the Shuttles, and drop them in a key point in your opponent's base. You will need Observers to find this key point, so get them earlier
--The key point should be somewhere where you can take out the most of their advanced structures
--If they have a good amount of air units, go for they're structures. Try to eliminate their Pylons/Depots, or their Spire/Stargate/Starport
--Try to have your Zealots out of range of their defenses, if you cant, just kill the defenses. If the terran have bunkers, dont attack them if they have Firebats in them
--Even if all of your Zealots die, they should have done a lot of damage
--In the meantime, get Dragoons if they're going air, or more Zealots/Dark Templar if they're going ground