Countering Terran
Submitted by Sytadel
After 1.08, many people believe zerg got screwed. We are now seeing excessively large numbers of siege tanks, marines, medics and wraiths. In order to counter some of these strats, Zerg need to build often less popular than usual units. Here is something i wrote on countering various terran strats.
A: Marines/Bats/Medics ONLY (i.e. a rush)
C: A zerg player should always get maybe 6 zerglings to defend agaisnt a terran, but no more. Zerglings become food for M&M, unless you have about 4/5 times as many lings. A zerg player should get these 6 lings, then get sunkens, then use lurkers as soon as possible. Lurkers can kill marines in 2 hits, and because of their large splash marines will often take a total of about 120 damage per lurker attack. Keeping 2 lurkers burrowed one on top of the other and microing them to attack single rines will result in the rines dying before the medics even have a chance to heal. Also, keeping afew hydras to distract fire ffrom the lurks is a good idea.
A: Marines/Medics/Tanks
C: This is one of the most feared attacks on a zerg player. Why? Because as soon as Tanks get involved lurkers can no longer be useful. If the terran has only 1 tank, use zerglings to kill it then use lurkers to kill the rest. But, later on they may have 4 tanks or more. The way to stop this is with the queen's spawn broodlings. A queen alone is actually cheaper than a tank, so even if you lose the queen it is still a worthwile investment. Either way, once all the tanks are gone (if worst comes to worst, throw some mutas at the reamaining tank or tanks). Once the tanks are gone, all of a sudden the lurks are free and can kill mutas easy. As you would expect, this costs alot of gas so you want an Extractor probably before your 1st ovelord.
A: Marines/Medics/Tanks/Vessel/Goliaths/Wraiths (Late game).
C: By this time, with a bit of luck you will have guardians and ultralisks. Ultralisks are not nescessary, but they act as a distractor of fire. A 3/(3 + chit plating) Ultra verses a 3/3 marine, the marine needs about 150 hits to kill the ultra w/regen. First, kill of as many tanks as possible with broodlings. Then send in maybe 4 ultras, and get the rines firing. If you have queens with energy left, use them to kill goliaths. Send in every guardian you have now. Note, that in spite of what people say goliaths cant counter guards as well as you may think. use the minerals you have to build devourers, but keep some mutas too. (12 devourers is weaker than 6 devourers and 8 mutas, and more expensive) on stand by in case of wraiths. Once the goliaths are attacking the guardians, use scourge to wipe out science vessels. Now you should be on the winning street.