Lurker Counter-Strike
Submitted by Turroch
This is an offence deffence strategy, using basic concepts. Take each drone to a different mineral, and start producing a new one. Do this until u have eight drones. Make an overlord, and keep producing drones till u have 12. Build with that drone another hatchery, and produce one or two more drones, build a pool, and an extractor. Take four drones to the extractor, and if u have more vespene close, make another extractor (it requires fast gas), by the time the pool is done, u'll b able to upgrade the hatchery (meanwhile dont forget to produce drones and overlords, this last u'll need). Build a den, and produce four hydras (if u r working with just one geyser), and produce zerlings (if u want, build one sunken). Upgrade to lurker at the den as soon as possible, and upgrade the zerglins if u want. Dont spend too much or u wont b able to mutate the hydras as soon as the upgrade is complete. If ur oponent rush on u, u might consider urself deadmeat (that's why i build a sunken to gimme time to finish the lurkers), and then when their attack is finished, burrow ur lurkers at their base and finish them (dont forget to send ur zerglins ahead to keep their attack from ur lurkers).
This is quite a deffensive strategy, but helps to expand, as u can move ur defenses (of course u r not thinking to wait till they attack u first, if they didnt attack u, u'll b having quite an army of hydras, a couple of defilers, and baby, the game is over (dont forget
zerg wins by using large armys, produce as much hatcherys as u can)
CreepColony's Opinion: Dark swarm works really well with Lurkers.