Hammer Smash
Sent in by RobTeck!
All right... If you like rushing, you'll hate this strategy. Basically, you don't attack our opponent until about 30-45 minutes into the game.
First thing's first- . I like P.C.'s because I think that they are easier to make then offensive units.
Anyway, build up a VERY, VERY GOOD defense. You don't want to have to worry about re-budefense. I have no exact science order thing to give for this part, (unlike other strategies) but I will tell you 1 thing- Photon Cannonsilding defense later in the game. After you get a good defense, build an Assimilator, Gateway, Forge(if you don't have it yet), Cybernetics Core, Stargate, Robotics Facility, Fleet Beacon, and an Observatory, in that order. Along the way, get tons of Probes to collect mineral & Vespene.
After the buildings are built, upgrade Carrier Capacity and both Corsair upgrades (Argus Jewel and D. Web) at the Fleet Beacon and continually upgrade Air Weapons and Armor (Cy. Core) and Plasma Shields (Forge) until you attack. Observer upgrades are helpful, too.
While upgrading, build more 6 Stargates. This will make the process of getting units go much faster. When you have all of the Stargates warped in, start 6 Carriers making. When they are done, get 6 more Carriers and at least 1 Observer.
When the Carriers are done and you have 12, get 12 Corsairs and 12 Scouts, and build Interceptors for your Carriers. Now, you have your huge attack force ready to go.
Hotkey each group (Carriers, Scouts, Corsairs, Observer) to a numper.
PART 2- ATTACK!
Now that you are ready to wipe out your enemies, send your Observers to find 1 of their bases. Take out expansions first, then go for the main base.
Once you find one of their expansions, send your whole force (using the Hotkeys) right next to it, but don't attack yet.
When everyone is there, start the attacks by having the Carriers attack the nearest building. Now, from this point, there are really 3 different ways to win, depending on which race you're fighting.
-VS. TERRAN
When you start to attack, watch out for Wraiths and Battlecruisers. ALWAYS keep your Observer near your guys to find Cloaked Wraiths. The only time I lost with this strategy is when I forgot to keep an Observer nearby, and Wraiths took out my guys before I knew what hit me! Use Scouts or Corsairs to take out Wraiths.
Use anything to take out Battlecruisers, but just do it quickly!
Generally, you should use your Carriers to take out buildings in 1 collecteve shot, your Scouts to kill other units, like Wraiths, and your Corsairs to D. Web ground units and to help take out other Air units.
When the expansion is destroyed, move onto other expansions, or to their main base, if that's the only base that they have left standing.
1 tip of advice- if lots of Ground units are below you, just tell the Carriers to Hold. They'll attack the things closest to them. Namely, the Ground units.
When you get to their main base and have lots of buildings to destroy, go for the Supply Depots first, then the Factory, Barracks, and Command Center, etc. You can save the Starports for last because of a neat little trick I learned. Just take your Corsairs and tell them to Hold just above the Starport. When any units pop out, your Corsairs will kill 'em before they can scream.
-VS. ZERG
When you first attack, actually tell your Carriers to Hold after a few seconds. This is because when you're fighting Zerg, they'll usually send ALL of their forces to kill you, which could hurt pretty bad, despite your strength. This is where your Corsairs come in handy. Have them D. Web any Hydras that come calling, and to kill Scourges. Use Carriers to take out the buildings like you do with Terran, nut only after the initial Zerg defense wave is over.
I think that the best way to kill Zerg is actually to take out their main base first. Kill their Spire/Greater Spire ASAP- Scourges can be hard to kill before they do too much damage. Then, attack the buildings like this- H. Den, Spawning pool, Queen's nest, Defiler's Mound, Ultralisk Den, Hatcheries/Lairs/Hives. After that, have fun just mopping 'em up!
-VS. PROTOSS
I think that this is the hardest race to kill. Take out all Pylons ASAP, and use Carriers to kill Archons, Dark Archons, etc., and use Corsairs to kill other Carriers.
You can do the Stargate/Starport trick with the Protoss, but you may need your Corsairs more desperatly now then when fighting Terran, so you might not want to.
After you take aout any races' main base, send Corsairs and Scouts out to look for other expansions you might have missed.
Well, that's it. Just remember to keep Observers around your guys, and take out one Base after another, and NEVER leave a half- destroyed base left alone- I once did that, and I had a hard time getting back in (good defense).
One more thing- if you're a mean person, or cocky, or just wanna be mean, you can type this message to other Human players just before you attack- "The Hammer Falls".
CreepColony's Opinion: Uh...isn't 30-45 minutes into the game a little long?