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	<title>Starcraft I and Starcraft II Guide. CreepColony&#039;s Skillful Starcraft</title>
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		<title>StarCraft II Wings of Liberty Update: Patch 1.0.3</title>
		<link>http://www.creepcolony.com/starcraft-ii-wings-of-liberty-update-patch-1-0-3.shtml</link>
		<comments>http://www.creepcolony.com/starcraft-ii-wings-of-liberty-update-patch-1-0-3.shtml#comments</comments>
		<pubDate>Tue, 17 Aug 2010 21:50:57 +0000</pubDate>
		<dc:creator>Quelex</dc:creator>
				<category><![CDATA[(SCII) Patches]]></category>
		<category><![CDATA[StarCraft 2]]></category>

		<guid isPermaLink="false">http://www.creepcolony.com/?p=1131</guid>
		<description><![CDATA[Bug Fixes
- Fixed an issue preventing some players from accessing offline play from the  login screen.
]]></description>
			<content:encoded><![CDATA[<h2><strong>Bug Fixes</strong></h2>
<p>- Fixed an issue preventing some players from accessing offline play from the  login screen.</p>
]]></content:encoded>
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		<title>Wings of Liberty Campaign Walkthrough Part 1: The Basics</title>
		<link>http://www.creepcolony.com/wings-of-liberty-campaign-walkthrough-part-1-the-basics.shtml</link>
		<comments>http://www.creepcolony.com/wings-of-liberty-campaign-walkthrough-part-1-the-basics.shtml#comments</comments>
		<pubDate>Sun, 08 Aug 2010 17:12:40 +0000</pubDate>
		<dc:creator>Quelex</dc:creator>
				<category><![CDATA[(SCII) WoL Campaign Walkthrough]]></category>
		<category><![CDATA[StarCraft 2]]></category>

		<guid isPermaLink="false">http://www.creepcolony.com/?p=1096</guid>
		<description><![CDATA[
Spoiler Free Walkthrough
This guide is being designed to be spoiler free. But as in any guide, names of characters need to be mentioned. So while this guide will have no storyline spoiling information, there is no way to avoid saying when a Mission Objective lists something like &#8220;Raynor must survive&#8221; without telling our readers that [...]]]></description>
			<content:encoded><![CDATA[<p><a name="Intro"></a></p>
<h5 style="text-align: center;"><span style="color: #a2dcb7;"><strong>Spoiler Free Walkthrough</strong></span></h5>
<h5 style="text-align: center;"><span style="color: #a2dcb7;">This guide is being designed to be spoiler free. But as in any guide, names of characters need to be mentioned. So while this guide will have no storyline spoiling information, there is no way to avoid saying when a Mission Objective lists something like &#8220;Raynor must survive&#8221; without telling our readers that it is something they need to be aware of.</span></h5>
<h5 style="text-align: center;"><span style="color: #a2dcb7;">This particular part will be talking about basic game elements to help players get an understanding of how to go about playing the campaign mode in general. If you&#8217;d like to be surprised about this as well, you should play the first few missions of the game and then come back to read it.</span></h5>
<h5 style="text-align: center;"><a href="#Intro">Intro</a> &#8211; <a href="#Portraits">Portraits</a> &#8211; <a href="#Achievements">Achievements</a> &#8211; <a href="#FeatsOfStrength">Feats of Strength</a> &#8211; <a href="#Difficulty">Difficulty</a> &#8211; <a href="#Objectives">Objectives</a></p>
<p><a href="#Armory">Armory</a> &#8211; <a href="#Mercenaries">Mercenaries</a> &#8211; <a href="#Research">Research</a> &#8211; <a href="#MissionArchives">Mission Archives</a></h5>
<h2 style="text-align: center;"><span style="color: #a2dcb7;">Part 1: The Basics</span></h2>
<p>Hello and welcome to the first installment of our Wings of Liberty Campaign Mode Walkthrough. This part will be focusing on the basics of how the campaign mode works.</p>
<p>Campaign mode features the game&#8217;s storyline. It is single player and pits the player against the computer controlled enemies. The player must complete certain missions in order to advance in the campaign and storyline. Unlike the original StarCraft and the Brood War Expansion, Wings of Liberty focuses primarily on the Terran Race so you cannot choose which race to play as. Another major change is that most missions are optional. You only have to technically complete 19 missions in order to finish the campaign. The Campaign features some unique upgrades and research from typical Melee games as well as old StarCraft Units and some new units exclusively available during the Campaign.</p>
<p>We&#8217;ll start off with the rewards you can get from the campaign.<br />
<a name="Portraits"></a><br />
<h3 style="text-align: center;"><span style="color: #a2dcb7;">Portraits, Achievements, and Feats of Strength</p>
<p></span></h3>
<h5 style="text-align: center;"><a href="#Intro">Intro</a> &#8211; <a href="#Portraits">Portraits</a> &#8211; <a href="#Achievements">Achievements</a> &#8211; <a href="#FeatsOfStrength">Feats of Strength</a> &#8211; <a href="#Difficulty">Difficulty</a> &#8211; <a href="#Objectives">Objectives</a></p>
<p><a href="#Armory">Armory</a> &#8211; <a href="#Mercenaries">Mercenaries</a> &#8211; <a href="#Research">Research</a> &#8211; <a href="#MissionArchives">Mission Archives</a></h5>
<p>Blizzard wants to reward players who play through the campaign mode. You can unlock Unit Portraits to be linked to your account on Battle.net. The more you complete, the more portraits you can use to customize your account. Even for people who aren&#8217;t too thrilled about the campaign mode, they may enjoy unlocking these.</p>
<p style="text-align: center;"><a href="http://i684.photobucket.com/albums/vv210/Quelex-II/Wings%20of%20Liberty%20Walkthrough/P1PortraitSelection.jpg"><img class="aligncenter" title="Portraits" src="http://i684.photobucket.com/albums/vv210/Quelex-II/Wings%20of%20Liberty%20Walkthrough/P1PortraitSelection.jpg" alt="" width="580" height="360" /></a></p>
<p><a name="Achievements"></a></p>
<p>There are tons of Achievements in the Campaign Mode. For those who don&#8217;t know, Achievements on like trophies shown in your Battle.net account to show that you completed a unique task (Such as completing the Campaign on Normal in 8 hours). Achievements are often linked to Portraits when it comes to the requirements, so you can earn one of each for completing one task.</p>
<p style="text-align: center;"><a href="http://i684.photobucket.com/albums/vv210/Quelex-II/Wings%20of%20Liberty%20Walkthrough/P1Achievements.jpg"><img class="aligncenter" title="Achievements" src="http://i684.photobucket.com/albums/vv210/Quelex-II/Wings%20of%20Liberty%20Walkthrough/P1Achievements.jpg" alt="" width="580" height="360" /></a></p>
<p><a name="FeatsOfStrength"></a></p>
<p>The final rewards you can get are Feats of Strength. These are basically hidden achievements (You won&#8217;t know what they are unless you see a friend who has unlocked them or you find them yourself) that do not add to your Achievement Point Value. They are basically just for show. You can earn 3 Feats of Strength from the campaign for doing special things in missions. There are 2 additional Feats of Strength in StarCraft II so far that you can get for buying the Collector&#8217;s Edition (shown above) and for league match victories.</p>
<p style="text-align: center;"><a href="http://i684.photobucket.com/albums/vv210/Quelex-II/Wings%20of%20Liberty%20Walkthrough/P1FeatsofStrength.jpg"><img class="aligncenter" title="Feats of Strength" src="http://i684.photobucket.com/albums/vv210/Quelex-II/Wings%20of%20Liberty%20Walkthrough/P1FeatsofStrength.jpg" alt="" width="580" height="360" /></a></p>
<p>So now that you know what you can get, let&#8217;s see where you begin. Click Single Player and then start a New Campaign.<br />
<a name="Difficulty"></a><br />
<h3 style="text-align: center;"><span style="color: #a2dcb7;">Campaign Difficulty</span></h3>
<h5 style="text-align: center;"><a href="#Intro">Intro</a> &#8211; <a href="#Portraits">Portraits</a> &#8211; <a href="#Achievements">Achievements</a> &#8211; <a href="#FeatsOfStrength">Feats of Strength</a> &#8211; <a href="#Difficulty">Difficulty</a> &#8211; <a href="#Objectives">Objectives</a></p>
<p><a href="#Armory">Armory</a> &#8211; <a href="#Mercenaries">Mercenaries</a> &#8211; <a href="#Research">Research</a> &#8211; <a href="#MissionArchives">Mission Archives</a></h5>
<p>You have 4 difficulties to choose from. Easiest to Hardest: Casual, Normal, Hard, Brutal.</p>
<p style="text-align: center;"><a href="http://i684.photobucket.com/albums/vv210/Quelex-II/Wings%20of%20Liberty%20Walkthrough/P1DifficultySelection.jpg"><img class="aligncenter" title="Difficulty Selection" src="http://i684.photobucket.com/albums/vv210/Quelex-II/Wings%20of%20Liberty%20Walkthrough/P1DifficultySelection.jpg" alt="" width="580" height="360" /></a></p>
<p>- <span style="color: #a2dcb7;"><strong>Casual</strong>:</span> If you have no experience with the StarCraft series and very little with real time strategy games, this is a good place to begin.</p>
<p>- <span style="color: #a2dcb7;"><strong>Normal</strong>:</span> If you have experience with StarCraft this is where you should begin. Veteran StarCraft players may even want to start here to get a feeling for the missions first.</p>
<p>- <span style="color: #a2dcb7;"><strong>Hard</strong>:</span> You should have lots of experience with StarCraft or have played some of the campaign before taking on Hard. Your opponents will be stronger in this difficulty.</p>
<p>- <span style="color: #a2dcb7;"><strong>Brutal</strong>:</span> The hardest difficulty. You will need a good amount of experience with StarCraft II in order to succeed in Brutal. Brutal is locked at the fastest gameplay setting.</p>
<p>The difficulty you choose for your campaign cannot be changed per say. You can change the difficulty on any mission before you launch it so even those who begin at Normal can play on Brutal later on if you wanted to. Any mission will be default set to what you picked at first unless you change it before you launch the mission.</p>
<p>Aside from giving an extra challenge to the game, harder difficulties can give you Achievements and Portraits for your Battle.net account. You may have to start a new campaign in order to get some Achievements.</p>
<p>So now let&#8217;s move on to the basics of every mission.<br />
<a name="Objectives"></a><br />
<h3 style="text-align: center;"><span style="color: #a2dcb7;">Objectives</span></h3>
<h5 style="text-align: center;"><a href="#Intro">Intro</a> &#8211; <a href="#Portraits">Portraits</a> &#8211; <a href="#Achievements">Achievements</a> &#8211; <a href="#FeatsOfStrength">Feats of Strength</a> &#8211; <a href="#Difficulty">Difficulty</a> &#8211; <a href="#Objectives">Objectives</a></p>
<p><a href="#Armory">Armory</a> &#8211; <a href="#Mercenaries">Mercenaries</a> &#8211; <a href="#Research">Research</a> &#8211; <a href="#MissionArchives">Mission Archives</a></h5>
<p>Each mission consists of Main Objectives and usually Bonus Objectives.</p>
<p><a href="http://i684.photobucket.com/albums/vv210/Quelex-II/Wings%20of%20Liberty%20Walkthrough/P1Objectives.jpg"><img class="alignnone" title="Objectives" src="http://i684.photobucket.com/albums/vv210/Quelex-II/Wings%20of%20Liberty%20Walkthrough/P1Objectives.jpg" alt="" width="323" height="124" /></a></p>
<p>- <span style="color: #a2dcb7;"><strong>Main Objectives</strong>:</span> The primary goal of the mission. Main Objectives must be completed in order to finish the mission and move on in the Campaign. Completing missions also earns you credits to upgrade your units (more below).</p>
<p>- <span style="color: #a2dcb7;"><strong>Bonus Objectives</strong>:</span> Optional goals in the mission. You have to complete Bonus Objectives before you complete all the main objectives otherwise you will have to restart the mission in order to complete them. Bonus Objectives can give you additional Credits, Achievements, and Research Points.</p>
<p>Speaking of Credits, the next 2 sections are regarding what you can do with them.<br />
<a name="Armory"></a><br />
<h3 style="text-align: center;"><span style="color: #a2dcb7;">Armory Console</span></h3>
<h5 style="text-align: center;"><a href="#Intro">Intro</a> &#8211; <a href="#Portraits">Portraits</a> &#8211; <a href="#Achievements">Achievements</a> &#8211; <a href="#FeatsOfStrength">Feats of Strength</a> &#8211; <a href="#Difficulty">Difficulty</a> &#8211; <a href="#Objectives">Objectives</a></p>
<p><a href="#Armory">Armory</a> &#8211; <a href="#Mercenaries">Mercenaries</a> &#8211; <a href="#Research">Research</a> &#8211; <a href="#MissionArchives">Mission Archives</a></h5>
<p>The Armory Console is first available a few missions into the game in the Armory. You will notice The Tech Lab in game no longer provides upgrades to specific units along with similar research buildings. As you earn credits from you can use them to purchase upgrades to your units for the rest of the campaign. This extremely helpful, and the majority are unique to the Campaign (Which is pretty cool). There are three types of upgrades.</p>
<p>- <span style="color: #a2dcb7;"><strong>Ability Upgrades</strong>:</span> These types add abilities to the unit. Stim Packs for Marines is a good example.</p>
<p>- <span style="color: #a2dcb7;"><strong>Statistic Upgrades</strong>:</span> Increases in the Units&#8217; stats including: Attack Range, Max HP, Weapon Bonuses (Such as Splash or Area Attack), Damage Boosts, and so on.</p>
<p>- <span style="color: #a2dcb7;"><strong>Tech Upgrades</strong>:</span> Upgrades that change the unit&#8217;s tech requirements or the units themselves. For a couple examples there is an upgrade that removes the Tech Lab requirement for building Medics and upgrade turning all Command Centers into Orbital Commands.</p>
<p><a href="http://i684.photobucket.com/albums/vv210/Quelex-II/Wings%20of%20Liberty%20Walkthrough/P1Armory.jpg"><img class="alignnone" title="Armory" src="http://i684.photobucket.com/albums/vv210/Quelex-II/Wings%20of%20Liberty%20Walkthrough/P1Armory.jpg" alt="" width="580" height="360" /></a></p>
<p>The next section covers another use for Credits.<br />
<a name="Mercenaries"></a><br />
<h3 style="text-align: center;"><span style="color: #a2dcb7;">Mercenaries</span></h3>
<h5 style="text-align: center;"><a href="#Intro">Intro</a> &#8211; <a href="#Portraits">Portraits</a> &#8211; <a href="#Achievements">Achievements</a> &#8211; <a href="#FeatsOfStrength">Feats of Strength</a> &#8211; <a href="#Difficulty">Difficulty</a> &#8211; <a href="#Objectives">Objectives</a></p>
<p><a href="#Armory">Armory</a> &#8211; <a href="#Mercenaries">Mercenaries</a> &#8211; <a href="#Research">Research</a> &#8211; <a href="#MissionArchives">Mission Archives</a></h5>
<p>Mercenaries can be hired with the credits you earn from the Cantina. Once you buy the contract, you can then use more powerful versions of units in Missions. Mercenaries can be instantly called in using the Merc Compound building. They do have a cool down starting from the beginning of the mission and any time after you call some in. They also have a limit on how many times you can call them in. Mercenaries are typically higher Damaging and higher HP versions of the unit or group of units that are more expensive than the original unit (but worth it in the long run with resources).</p>
<p><a href="http://i684.photobucket.com/albums/vv210/Quelex-II/Wings%20of%20Liberty%20Walkthrough/P1Mercenaries.jpg"><img class="alignnone" title="Mercenaries" src="http://i684.photobucket.com/albums/vv210/Quelex-II/Wings%20of%20Liberty%20Walkthrough/P1Mercenaries.jpg" alt="" width="580" height="360" /></a></p>
<p>The last way to bolster your troops is up ahead.<br />
<a name="Research"></a><br />
<h3 style="text-align: center;"><span style="color: #a2dcb7;">Research Console</span></h3>
<h5 style="text-align: center;"><a href="#Intro">Intro</a> &#8211; <a href="#Portraits">Portraits</a> &#8211; <a href="#Achievements">Achievements</a> &#8211; <a href="#FeatsOfStrength">Feats of Strength</a> &#8211; <a href="#Difficulty">Difficulty</a> &#8211; <a href="#Objectives">Objectives</a></p>
<p><a href="#Armory">Armory</a> &#8211; <a href="#Mercenaries">Mercenaries</a> &#8211; <a href="#Research">Research</a> &#8211; <a href="#MissionArchives">Mission Archives</a></h5>
<p>As you complete missions, some objectives being completed will give you Research Points for either Zerg or Protoss. These Research Points can then be used later on to power up your units or add new ones to your army at the Research Console in the Lab.</p>
<p>When you reach certain amounts of Research Points you will have to choose between one of two choices. You will have to choose wisely because you cannot change this later on. Research is extremely powerful and it can be difficult to choose sometimes. A good example is between a bonus to your Command Center allowing it to construct 2 SCVs at once (like a free Reactor) or making it so that Refineries no longer need SCVs to mine from them, it will just automatically give you vespene.</p>
<p><a href="http://i684.photobucket.com/albums/vv210/Quelex-II/Wings%20of%20Liberty%20Walkthrough/P1Research.jpg"><img class="alignnone" title="Research" src="http://i684.photobucket.com/albums/vv210/Quelex-II/Wings%20of%20Liberty%20Walkthrough/P1Research.jpg" alt="" width="580" height="360" /></a></p>
<p>The final section for Part 1 is below.<br />
<a name="MissionArchives"></a><br />
<h3 style="text-align: center;"><span style="color: #a2dcb7;">Mission Archives</span></h3>
<h5 style="text-align: center;"><a href="#Intro">Intro</a> &#8211; <a href="#Portraits">Portraits</a> &#8211; <a href="#Achievements">Achievements</a> &#8211; <a href="#FeatsOfStrength">Feats of Strength</a> &#8211; <a href="#Difficulty">Difficulty</a> &#8211; <a href="#Objectives">Objectives</a></p>
<p><a href="#Armory">Armory</a> &#8211; <a href="#Mercenaries">Mercenaries</a> &#8211; <a href="#Research">Research</a> &#8211; <a href="#MissionArchives">Mission Archives</a></h5>
<p>This is available at the Bridge. You can use the Mission Archives to replay any mission you&#8217;ve completed on any difficulty as well as viewing Cut Scenes from the game. This is useful for unlocking Achievements, and playing missions you were not able to play. This is because a few times during the game, you will have to make a decision which boils down to choosing one of two missions. This is the only way to play the other mission and view the cut scenes they unlock as well as their Achievements.</p>
<p>A couple of things to note are when going through the Mission Archives the game will set your armory upgrades, research, units, and mercenaries to where they were at that point in the game for the duration of the mission. That way you cannot go through the game and get powerful upgrades then go back and play the easier missions with them. The last thing is that you cannot earn some Achievements such as Hard or Brutal 5/10/15/20/25 through the Archives and you must start a new campaign.</p>
<p><a href="http://i684.photobucket.com/albums/vv210/Quelex-II/Wings%20of%20Liberty%20Walkthrough/P1MissionArchives.jpg"><img class="alignnone" title="Mission Archives" src="http://i684.photobucket.com/albums/vv210/Quelex-II/Wings%20of%20Liberty%20Walkthrough/P1MissionArchives.jpg" alt="" width="580" height="360" /></a></p>
<p>Well that is all for today. We will be bringing Part 2 online soon. We just wanted to get the basics up online for our readers. Enjoy the Campaign!</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Screen Shot &amp; Poll of the Month (August 8th 2010)</title>
		<link>http://www.creepcolony.com/screen-shot-poll-of-the-month-august-8th-2010.shtml</link>
		<comments>http://www.creepcolony.com/screen-shot-poll-of-the-month-august-8th-2010.shtml#comments</comments>
		<pubDate>Sun, 08 Aug 2010 17:01:02 +0000</pubDate>
		<dc:creator>Quelex</dc:creator>
				<category><![CDATA[Polls]]></category>

		<guid isPermaLink="false">http://www.creepcolony.com/?p=1097</guid>
		<description><![CDATA[We haven&#8217;t done this in a while and I had some free time so here it is. Here are your poll results from May about the release date:
Pretty close given Blizzard&#8217;s track record of delaying games.
Our newest poll is now up!
And our Screen shot this month is below.

Screenshot by PuppetMaster.
]]></description>
			<content:encoded><![CDATA[<p>We haven&#8217;t done this in a while and I had some free time so here it is. Here are your poll results from May about the release date:</p>
Note: There is a poll embedded within this post, please visit the site to participate in this post's poll.
<p>Pretty close given Blizzard&#8217;s track record of delaying games.</p>
<p>Our newest poll is now up!</p>
Note: There is a poll embedded within this post, please visit the site to participate in this post's poll.
<p>And our Screen shot this month is below.</p>
<p><a href="http://i864.photobucket.com/albums/ab207/CCFQuelex/CC%20Screen%20Shots%20of%20the%20Month/Screenshot2010-08-0622_48_43.jpg"><img title="Screen Shot of the Month March 2010" src="http://i864.photobucket.com/albums/ab207/CCFQuelex/CC%20Screen%20Shots%20of%20the%20Month/Screenshot2010-08-0622_48_43.jpg" alt="" width="480" height="360" /></a></p>
<h5><span style="color: #99ccff;"><em>Screenshot by PuppetMaster.</em></span></h5>
]]></content:encoded>
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		<item>
		<title>StarCraft II Wings of Liberty Update: Patch 1.0.2</title>
		<link>http://www.creepcolony.com/starcraft-ii-wings-of-liberty-update-patch-1-0-2.shtml</link>
		<comments>http://www.creepcolony.com/starcraft-ii-wings-of-liberty-update-patch-1-0-2.shtml#comments</comments>
		<pubDate>Fri, 06 Aug 2010 22:58:14 +0000</pubDate>
		<dc:creator>Quelex</dc:creator>
				<category><![CDATA[(SCII) Patches]]></category>
		<category><![CDATA[StarCraft 2]]></category>

		<guid isPermaLink="false">http://www.creepcolony.com/?p=1093</guid>
		<description><![CDATA[Bug Fixes
- Fixed an issue where campaign mission victories would not always trigger  properly.
- Fixed an issue where some players were unable to access single-player  features.
]]></description>
			<content:encoded><![CDATA[<h2><strong>Bug Fixes</strong></h2>
<p>- Fixed an issue where campaign mission victories would not always trigger  properly.<br />
- Fixed an issue where some players were unable to access single-player  features.</p>
]]></content:encoded>
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		<item>
		<title>StarCraft II Wings of Liberty Update: Patch 1.0.1</title>
		<link>http://www.creepcolony.com/starcraft-ii-wings-of-liberty-update-patch-1-01.shtml</link>
		<comments>http://www.creepcolony.com/starcraft-ii-wings-of-liberty-update-patch-1-01.shtml#comments</comments>
		<pubDate>Fri, 30 Jul 2010 21:03:31 +0000</pubDate>
		<dc:creator>Quelex</dc:creator>
				<category><![CDATA[(SCII) Patches]]></category>
		<category><![CDATA[StarCraft 2]]></category>

		<guid isPermaLink="false">http://www.creepcolony.com/?p=1089</guid>
		<description><![CDATA[Bug Fixes
- Campaign saves have been optimized.
- Fixed an issue with sound not playing on some 7.1 systems.
]]></description>
			<content:encoded><![CDATA[<h2><strong>Bug Fixes</strong></h2>
<p>- Campaign saves have been optimized.<br />
- Fixed an issue with sound not playing on some 7.1 systems.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>StarCraft II Wings of Liberty Release Tonight</title>
		<link>http://www.creepcolony.com/starcraft-ii-wings-of-liberty-release-tonight.shtml</link>
		<comments>http://www.creepcolony.com/starcraft-ii-wings-of-liberty-release-tonight.shtml#comments</comments>
		<pubDate>Mon, 26 Jul 2010 18:49:32 +0000</pubDate>
		<dc:creator>Quelex</dc:creator>
				<category><![CDATA[(SCII) News]]></category>
		<category><![CDATA[StarCraft 2]]></category>

		<guid isPermaLink="false">http://www.creepcolony.com/?p=1086</guid>
		<description><![CDATA[Hey everybody,
Well the day is upon us finally. Tonight at midnight, there are plenty of places (Gamestops for example) that will be holding midnight launches of SCIIWoL.
We hope you all enjoy the game! We hope to see you on there too. If you want some people to play with you can always make some friends [...]]]></description>
			<content:encoded><![CDATA[<p>Hey everybody,</p>
<p>Well the day is upon us finally. Tonight at midnight, there are plenty of places (Gamestops for example) that will be holding midnight launches of SCIIWoL.</p>
<p>We hope you all enjoy the game! We hope to see you on there too. If you want some people to play with you can always make some friends in the forums here at CC.</p>
<p>We will be getting new content out soonish. Summer is a hard time to get work on the site done. But we are planning on a patch notes page, SCII maps page, and of course, updating our unit pages. There&#8217;s plenty more work that needs to be done, and information that we want you to know. Again, the forums here at CC are a great resource because there are plenty of people who lurk around (Not so much posting in the last few days :p ) who are there to help. Much faster than waiting for the site to get updated by 3 guys on a volunteer basis.</p>
<p>At any rate, we are all very excited here at CreepColony to get on Battle.net with our new game. We will see you there. If you have anything (Maps, Screen Shots, etc) to submit, just join the forums and post it up and we&#8217;ll get it on the site and credit you.</p>
<p>And most importantly let us know how you like the game. It&#8217;s been over a decade, hell it&#8217;s about time.</p>
<p>Later!</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>StarCraft II Wings Of Liberty Trailer and Commercial</title>
		<link>http://www.creepcolony.com/starcraft-ii-wings-of-liberty-trailer-and-commercial.shtml</link>
		<comments>http://www.creepcolony.com/starcraft-ii-wings-of-liberty-trailer-and-commercial.shtml#comments</comments>
		<pubDate>Fri, 23 Jul 2010 16:27:40 +0000</pubDate>
		<dc:creator>Quelex</dc:creator>
				<category><![CDATA[(SCII) Media]]></category>
		<category><![CDATA[StarCraft 2]]></category>

		<guid isPermaLink="false">http://www.creepcolony.com/?p=1084</guid>
		<description><![CDATA[Here are two new videos from Blizzard for the release of SCII in 4 days!


]]></description>
			<content:encoded><![CDATA[<p>Here are two new videos from Blizzard for the release of SCII in 4 days!</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="580" height="360" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/GnY_r62Cbpc&amp;hl=en_US&amp;fs=1?rel=0&amp;color1=0x3a3a3a&amp;color2=0x999999&amp;border=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="580" height="360" src="http://www.youtube.com/v/GnY_r62Cbpc&amp;hl=en_US&amp;fs=1?rel=0&amp;color1=0x3a3a3a&amp;color2=0x999999&amp;border=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="580" height="360" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/wXB89UWV-v8&amp;hl=en_US&amp;fs=1?rel=0&amp;color1=0x3a3a3a&amp;color2=0x999999&amp;border=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="580" height="360" src="http://www.youtube.com/v/wXB89UWV-v8&amp;hl=en_US&amp;fs=1?rel=0&amp;color1=0x3a3a3a&amp;color2=0x999999&amp;border=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SCII Beta Update: Beta Ends Today</title>
		<link>http://www.creepcolony.com/scii-beta-update-beta-ends-today.shtml</link>
		<comments>http://www.creepcolony.com/scii-beta-update-beta-ends-today.shtml#comments</comments>
		<pubDate>Mon, 19 Jul 2010 14:08:28 +0000</pubDate>
		<dc:creator>Quelex</dc:creator>
				<category><![CDATA[(SCII) News]]></category>
		<category><![CDATA[StarCraft 2]]></category>

		<guid isPermaLink="false">http://www.creepcolony.com/?p=1081</guid>
		<description><![CDATA[If you have been neglecting to get on Battle net with Wings of Liberty lately, you should get on there today. The beta testing will end tonight as they shut down the servers so they can get the game ready for release in a little over a week.
If you want anybody to play with, jump [...]]]></description>
			<content:encoded><![CDATA[<p>If you have been neglecting to get on Battle net with Wings of Liberty lately, you should get on there today. The beta testing will end tonight as they shut down the servers so they can get the game ready for release in a little over a week.</p>
<p>If you want anybody to play with, jump on our forums and say something. I&#8217;m sure a good portion of our forum members will be on there today (assuming they have the beta).</p>
<p>It&#8217;s been fun being on there. And we will continue to get you news on the game when it comes out.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SCII Beta Update: Patch 18</title>
		<link>http://www.creepcolony.com/scii-beta-update-patch-18.shtml</link>
		<comments>http://www.creepcolony.com/scii-beta-update-patch-18.shtml#comments</comments>
		<pubDate>Mon, 19 Jul 2010 14:05:07 +0000</pubDate>
		<dc:creator>Quelex</dc:creator>
				<category><![CDATA[(SCII) Patches]]></category>
		<category><![CDATA[StarCraft 2]]></category>

		<guid isPermaLink="false">http://www.creepcolony.com/?p=1079</guid>
		<description><![CDATA[General
- The Mac StarCraft II Editor is now available!
Bug Fixes
- Burrowed Ultralisks now have the correct 500 hit points while burrowed.
- Fixed an issue where custom maps utilizing custom loading screens could  cause players to lag or be dropped from Battle.net.
- Fixed an issue during replays when rewinding could cause the replay to  [...]]]></description>
			<content:encoded><![CDATA[<h2>General</h2>
<p>- The Mac StarCraft II Editor is now available!</p>
<h2>Bug Fixes</h2>
<p>- Burrowed Ultralisks now have the correct 500 hit points while burrowed.<br />
- Fixed an issue where custom maps utilizing custom loading screens could  cause players to lag or be dropped from Battle.net.<br />
- Fixed an issue during replays when rewinding could cause the replay to  desync.<br />
- Fixed an issue with in-game menus causing performance issues.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>SCII Beta Update: Patch 17</title>
		<link>http://www.creepcolony.com/scii-beta-update-patch-17.shtml</link>
		<comments>http://www.creepcolony.com/scii-beta-update-patch-17.shtml#comments</comments>
		<pubDate>Wed, 14 Jul 2010 22:48:19 +0000</pubDate>
		<dc:creator>Quelex</dc:creator>
				<category><![CDATA[(SCII) Patches]]></category>
		<category><![CDATA[StarCraft 2]]></category>

		<guid isPermaLink="false">http://www.creepcolony.com/?p=1076</guid>
		<description><![CDATA[

Bug Fixes

Many of the following bug fixes were intended for internal testing only, and  are now being reverted.

- 250mm Strike Cannons can no longer deal damage to hidden targets.
- Barracks build time decreased from 65 to 60 seconds.
- Bunker build time decreased from 40 to 30 seconds.
- Canceling morphing Banelings now returns 75% of [...]]]></description>
			<content:encoded><![CDATA[<p><!-- html {border:none;} * {margin:0; padding:0;} a {font-weight:bold; text-decoration:none;} a:link, a:visited, a:active {color:#01B2F1;} a:hover {color:#fff;} a:active {outline:none;} a:focus {-moz-outline-style:none;} body {background:#081b35; color:#fff; font:11px/1.2 Arial, Helvetica, sans-serif; padding:7px; margin:0; border:none;} h1 {font:bold 16px/1.4 Helvetica, Arial, sans-serif; color:#00d5f0; border-bottom:1px solid #00d5f0; padding:0 0 10px 0;} h1 span {font-size:70%;} h2 {font:bold 16px/1.4 Helvetica, Arial, sans-serif; color:#00d5f0;} h4 {font:italic 16px/1.375 Arial, Helvetica, sans-serif; margin:0; padding:0; color:#fff;} p {margin:1.4em 0;} ul {margin:1.4em 0 1.4em 0; line-height:22px;} ul ol, ul ul {margin:0 0 0 18px;} ul li {margin:0 0 0 20px; list-style-type:disc;} ul li li {margin:0 0 1em; list-style-type:circle;} ul li li li { margin:0 0 0; list-style-type:square;} .lang {margin:1em 0 20px; font-size:9px;} .hr {height:1px; margin:21px 0; padding:0; font-size:1px; line-height:1px; background:#00d5f0; display:none;} .hr hr {display:none;} select {float:right; vertical-align:middle;} --></p>
<div id="en-us" style="display: block;">
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Many of the following bug fixes were intended for internal testing only, and  are now being reverted.
<ul>
<li>- 250mm Strike Cannons can no longer deal damage to hidden targets.</li>
<li>- Barracks build time decreased from 65 to 60 seconds.</li>
<li>- Bunker build time decreased from 40 to 30 seconds.</li>
<li>- Canceling morphing Banelings now returns 75% of the cost like other morphing  Zerg units.</li>
<li>- Hellion range reverted from 6 to 5.</li>
<li>- Reaper build time decreased from 45 to 40 seconds.</li>
<li>- Zealot build time decreased from 38 to 33 seconds.</li>
</ul>
</li>
</ul>
<p><!-- ************************* --><!-- en-US Content ends here --><!-- ************************* --></div>
<div id="es-es" style="display: none;"><a name="eses"></a><!-- ************************* --><!-- es-ES Content Begins here --><!-- ************************* --><strong>Beta de StarCraft II: Parche 17 (versión 0.20.0.16036)</strong></p>
<p>Se pueden consultar siempre las últimas notas de parche en los <a href="http://forums.battle.net/thread.html?topicId=23240933871&amp;sid=5012" target="_blank">foros generales de la beta de StarCraft II</a>.</p>
<p><strong>Corrección de errores</strong></p>
<ul>
<li>Muchas de las siguientes correcciones de errores estaban destinadas  exclusivamente a las pruebas internas y se están anulando.
<ul>
<li>Cañones de ataque de 250 mm ya no inflige daño a objetivos ocultos.</li>
<li>El tiempo de construcción del barracón ha disminuido de 65 a 60 segundos.</li>
<li>El tiempo de construcción del búnker ha disminuido de 40 a 30 segundos.</li>
<li>Ahora cancelar la mutación de un pesteling devuelve el 75% del coste, como  ocurre con otras mutaciones de unidades zerg.</li>
<li>El alcance del erebion se ha restaurado de 6 a 5.</li>
<li>El tiempo de construcción del segador ha disminuido de 45 a 40 segundos.</li>
<li>El tiempo de construcción del fanático ha disminuido de 38 a 33 segundos.</li>
</ul>
</li>
</ul>
<p><!-- ************************* --><!-- es-ES Content ends here --><!-- ************************* --></div>
<div id="de-de" style="display: none;"><a name="dede"></a><!-- ************************* --><!-- de-DE Content Begins here --><!-- ************************* --><strong>StarCraft II Beta – Patch 17 (Version 0.20.0.16036)</strong></p>
<p>Die neuesten Patchnotes befinden sich immer im <a href="http://forums.battle.net/thread.html?topicId=23240933866&amp;sid=5011" target="_blank">allgemeinen Diskussionsforum zur Beta von StarCraft II</a>.</p>
<p><strong>Behobene Fehler</strong></p>
<ul>
<li>Einige der folgenden Fehlerbehebungen waren nur für interne Tests vorgesehen  und wurden nun rückgängig gemacht.
<ul>
<li>Die Fähigkeit &#8220;250mm Donnerkanonen&#8221; verursacht jetzt keinen Schaden mehr an  versteckten Zielen.</li>
<li>Die Bauzeit für Kasernen wurde von 65 auf 60 Sek. gesenkt.</li>
<li>Die Bauzeit für Bunker wurde von 40 auf 30 Sek. gesenkt.</li>
<li>Beim Abbruch der Metamorphose von Berstlingen werden nun, wie bei anderen  Zerg-Einheiten in Metamorphose, 75% der Kosten zurückerstattet.</li>
<li>Die Reichweite von Hellions wurde von 6 zurück auf 5 geändert.</li>
<li>Die Bauzeit von Rächern wurde von 45 auf 40 Sek. gesenkt.</li>
<li>Die Bauzeit von Berserkern wurde von 38 auf 33 Sek. gesenkt.</li>
</ul>
</li>
</ul>
<p><!-- ************************* --><!-- de-DE Content ends here --><!-- ************************* --></div>
<div id="fr-fr" style="display: none;"><a name="frfr"></a><!-- ************************* --><!-- fr-FR Content Begins here --><!-- ************************* --><strong>Bêta de StarCraft II – Mise à jour 17 (version 0.20.0.16036)</strong></p>
<p>Les dernières notes de mise à jour peuvent toujours être consultées sur le  forum <a href="http://forums.battle.net/board.html?forumId=25356379&amp;sid=5013" target="_blank">Discussion générale</a> de la bêta de StarCraft II.</p>
<p><strong>Correction de bugs</strong></p>
<ul>
<li>La plupart des corrections suivantes étaient destinées à être testées en  interne uniquement. Ces éléments sont maintenant rétablis avec cette mise à  jour.
<ul>
<li>Les Canons d&#8217;attaque 250 mm ne peuvent plus infliger de dégâts aux cibles  cachées.</li>
<li>Le temps de construction des Casernes a été diminué et passe de 65 à 60  secondes.</li>
<li>Le temps de construction des Bunkers a été diminué et passe de 40 à 30  secondes.</li>
<li>L&#8217;annulation de la transformation des Chancres permet à présent de récupérer  75% de leur coût en ressources, comme pour les autres unités zergs en cours de  transformation.</li>
<li>La portée de l&#8217;arme des Tourmenteurs est passée de 6 de 5.</li>
<li>Le temps de construction des Faucheurs a été diminué et passe de 45 à 40  secondes.</li>
<li>Le temps de construction des Zélotes a été diminué et passe de 38 à 33  secondes.</li>
</ul>
</li>
</ul>
<p><!-- ************************* --><!-- fr-FR Content ends here --><!-- ************************* --></div>
<div id="it-it" style="display: none;"><a name="itit"></a><!-- ************************* --><!-- it-IT Content Begins here --><!-- ************************* --><strong>Beta di StarCraft II – Patch 17 (versione 0.20.0.16036)</strong></p>
<p>I dettagli dell&#8217;ultimo aggiornamento si possono sempre trovare sul <a href="http://forums.battle.net/board.html?forumId=25356382&amp;sid=5014" target="_blank">forum di discussione generale della beta di StarCraft II</a>.</p>
<p><strong>Correzione problemi</strong></p>
<ul>
<li>Molte di queste modifiche erano destinate solo al testing interno e adesso  vengono riportate allo stato precedente.
<ul>
<li>I Cannoni d&#8217;assalto da 250mm non possono più colpire bersagli nascosti.</li>
<li>Il tempo di costruzione della Caserma è stato ridotto da 65 a 60 secondi.</li>
<li>Il tempo di costruzione del Bunker è stato ridotto da 40 a 30 secondi.</li>
<li>Annullando la trasformazione in Baneling ora si ottiene il 75% del costo  come con altre unità zerg che si trasformano.</li>
<li>La gittata dell&#8217;Hellion è stata riportata da 6 a 5.</li>
<li>Il tempo di creazione del Mietitore è stato ridotto da 45 a 40 secondi.</li>
<li>Il tempo di creazione dello Zelota è stato ridotto da 38 a 33 secondi.</li>
</ul>
</li>
</ul>
<p><!-- ************************* --><!-- it-IT Content Ends here --><!-- ************************* --></div>
<div id="ru-ru" style="display: none;"><a name="ruru"></a><!-- ************************* --><!-- ru-RU Content Begins here --><!-- ************************* --><strong>17-е обновление бета-версии StarCraft II (до версии 0.20.0.16036)</strong></p>
<p>Описания последних обновлений всегда можно найти среди общих тем на <a href="http://forums.battle.net/board.html?sid=5016&amp;forumId=25356806" target="_blank">форуме бета-версии StarCraft II</a>.</p>
<p><strong>Внесенные исправления</strong></p>
<ul>
<li>Многие из нижеприведенных исправлений вызваны отменой изменений баланса сил,  внесенных в ходе внутреннего тестирования.
<ul>
<li>250-мм орудия больше не наносят урон замаскированным войскам.</li>
<li>Время постройки казарм уменьшено с 65 до 60.</li>
<li>Время постройки бункера уменьшено с 40 до 30.</li>
<li>При отмене мутации в гиблинга игроку возвращается 75% стоимости, так же, как  и в случае с остальными войсками зергов.</li>
<li>Дальность атаки «Геллиона» уменьшена с 6 до 5.</li>
<li>Время обучения головореза уменьшено с 45 до 40.</li>
<li>Время вызова зилота уменьшено с 38 до 33.</li>
</ul>
</li>
</ul>
<p><!-- ************************* --><!-- ru-RU Content ends here --><!-- ************************* --></div>
<div id="pl-pl" style="display: none;"><a name="plpl"></a><!-- ************************* --><!-- pr-PL Content Begins here --><!-- ************************* --><strong>Beta StarCraft II – Patch 17 (wersja 0.20.0.16036)</strong></p>
<p>Najnowsze informacje o patchach można zawsze przeczytać na <a href="http://forums.battle.net/thread.html?topicId=23094049316&amp;sid=5000" target="_blank">forach bety StarCraft II w dziale Dyskusja ogólna</a>.</p>
<p><strong>Poprawione błędy</strong></p>
<ul>
<li>Wiele z wymienionych poprawek przeznaczonych było tylko do wewnętrznych  testów. Zostaną teraz cofnięte.
<ul>
<li>Działka uderzeniowe 250 mm nie mogą już zadawać obrażeń ukrytym celom.</li>
<li>Czas budowy koszar został zmniejszony z 65 do 60 sekund.</li>
<li>Czas budowy bunkra został zmniejszony z 40 do 30 sekund.</li>
<li>Anulowanie mutacji tępiciela powoduje zwrot 75% kosztów – tak samo jak w  przypadku innych jednostek zergów.</li>
<li>Zasięg piekielnika został zmniejszony z 6 do 5.</li>
<li>Czas szkolenia kosiarza został zmniejszony z 45 do 40 sekund.</li>
<li>Czas przywoływania zeloty został zmniejszony z 38 do 33 sekund.</li>
</ul>
</li>
</ul>
<p><!-- ************************* --><!-- pl-PL Content Ends here --><!-- ************************* --></div>
<div id="ko-kr" style="display: none;"><a name="kokr"></a><!-- ************************* --><!-- ko-KR Content Begins here --><!-- ************************* --><strong>스타크래프트 II 베타 패치 17 (버전 0.20.0.16036)</strong></p>
<p><span style="font-size: x-small; font-family: 굴림;">최신 패치 노트는 <a href="http://forums.battle.net/thread.html?topicId=23140264752&amp;sid=5020" target="_blank">스타크래프트 II 베타 일반 토론장</a>에서 살펴보실 수 있습니다. </span></p>
<p><span style="font-size: x-small; font-family: 굴림;"><strong>버그 수정</strong> </span></p>
<ul><span style="font-size: x-small; font-family: 굴림;"></p>
<li>내부 테스트 용도로 변경이 있었던 여러 수정 사항이 원래대로 조정되었습니다.
<ul>
<li>250mm 타격포로 숨은 목표물에 피해를 주지 못합니다.</li>
<li>병영 건설 시간이 65에서 60으로 감소하였습니다.</li>
<li>벙커 건설 시간이 40에서 30으로 감소하였습니다.</li>
<li>변태 중인 맹독충을 취소하면 다른 저그 유닛과 마찬가지로 75%의 자원을 돌려받습니다.</li>
<li>화염차의 범위가 6에서 5로 다시 원래대로 조정되었습니다.</li>
<li>사신의 훈련 시간이 45에서 40으로 감소하였습니다.</li>
<li>광전사의 소환 시간이 38에서 33으로 감소하였습니다.</li>
</ul>
</li>
<p></span></ul>
<p><!-- ************************* --><!-- ko-KR Content Ends here --><!-- ************************* --></div>
<div id="zh-tw" style="display: none;"><span style="font-size: x-small; font-family: 굴림;"><a name="zhtw"></a><!-- ************************* --><!-- zh-TW Content Begins here --><!-- ************************* --> </span><span style="font-size: x-small; font-family: 굴림;"><strong>《星海爭霸II》- 更新檔 17（版本：0.20.0.16036）</strong> </span></p>
<p><span style="font-size: x-small; font-family: 굴림;">欲知最新的封測更新公告，請查閱<a href="http://forums.battle.net/thread.html?topicId=23425553800&amp;sid=5021">《星海爭霸II》一般討論區</a>。 </span></p>
<p><span style="font-size: x-small; font-family: 굴림;"><strong>錯誤修正</strong> </span></p>
<ul><span style="font-size: x-small; font-family: 굴림;"></p>
<li>我們將進行下列調整，以恢復日前因內部測試而修改的設定。
<ul>
<li>250毫米突擊砲無法再對遁地/匿蹤的目標造成傷害。</li>
<li>兵營的建造時間從65秒調整為60秒。</li>
<li>碉堡的建造時間從40秒調整為30秒。</li>
<li>現在取消毒爆蟲的變形可退還75%的資源，如同取消其他蟲族單位的變形一般。</li>
<li>惡狼的射程從6調整為5。</li>
<li>死神的訓練時間從45秒調整為40秒。</li>
<li>狂戰士的躍傳時間38秒調整為33秒。</li>
</ul>
</li>
<p></span></ul>
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