Posted on July 19, 2011 by:
Quelex
(SCII) Patches, StarCraft 2
774 Comments
General
- Players from Latin America and North America will soon be able to play games together, add each other to their in-game friends list, and compete on the same ladder. For more information on region linking, please visit the official community site.
- Several performance and memory improvements have been made.
- “Player Left” messages will once again appear in replays.
- The Hellion’s Infernal Pre-Igniter upgrade icon has been updated (now with more blue flames!).
StarCraft II Editor Improvements
- UI errors will now go into a newly-created Error Display Message window.
- Cooldowns shorter than ¼ of a second no longer display on the command card.
Posted on May 24, 2011 by:
Quelex
(SCII) Patches, StarCraft 2
19 Comments
Bug Fixes
- Fixed a bug that would cause some Leagues & Ladder pages not to show correctly.
Posted on May 10, 2011 by:
Quelex
(SCII) Patches, StarCraft 2
42 Comments
General
- The default hotkey to toggle in-game music on/off has been reverted to its hotkey prior to Patch 1.3.0. The hotkey to display APM in the observer stat panel has been changed as a result.
Balance
PROTOSS
Archon
- Now a Massive unit.
- Range increased from 2 to 3.
Cybernetics Core
- Research Warp Gate research time increased from 140 to 160.
Gateway
- Sentry train time decreased from 42 to 37.
- Warp Gate unit train times remain unchanged.
Pylon
- Pylon power radius has been decreased from 7.5 to 6.5.
TERRAN
Bunker
- Salvage resource return reduced from 100% to 75%.
Ghost
- Cost changed from 150/150 to 200/100.
Thor
- Thor now has 200 max energy, and starts with 50 energy.
- 250mm Strike Cannons now cost 150 energy to use (cooldown removed).
ZERG
Infestor
- Speed decreased from 2.5 to 2.25.
Spore Crawler
- Root time decreased from 12 to 6.
Bug Fixes
- Fixed an issue where Ghosts could not quickly EMP the same location.
- Fixed an issue that allowed players to stack air units when issuing a queued stop command before the units reached the end of their patrol point.
- Fixed an issue where unplugging your USB headset while another player was talking to you could cause a crash.
- Fixed an issue where the APM statistic could be artificially increased.
- Fixed an issue where 3D unit portraits were not animating smoothly at slow game speeds.
- Fixed an issue where, when viewing a replay, no text message was displayed when a player left a game.
- The Taiwanese hotkey to display/hide the game UI while in Observer mode now works correctly.
Posted on April 12, 2011 by:
Quelex
(SCII) Patches, StarCraft 2
42 Comments
Patch 1.3.1
Bug Fixes
- Fixed an issue where, in some situations, players would not be notified they received an achievement.
- Fixed an issue where the Leagues & Ladders showcase boxes were not updated correctly.
- Fixed an issue where, under certain circumstances, the “Return to Game” button in the main menu would not function properly.
- Fixed an issue where the new observer UI features would not function correctly on custom maps.
Patch 1.3.2
Bug Fixes
General
- Fixed an issue where maps would not appear in the Single Player vs. AI screen (China only).
- Fixed an issue where the Leagues & Ladders Friends page would stop displaying information if a player had more than 100 ranked friends.
- Fixed a crash that would sometimes occur when players received an alert in-game while 3D portraits were turned on.
StarCraft II Editor
- Fixed a crash that could occur on Editor startup if players had improperly configured variables.
- Fixed an issue where the Editor would display incorrect cliff height on ramps facing directly N, S, E or W; this issue prevented proper unit vision in game.
- Fixed an issue where the pathing visualizer in the Terrain Editor would sometimes display incorrect pathing.
Posted on March 24, 2011 by:
Quelex
(SCII) Patches, StarCraft 2
508 Comments
General
Leagues & Ladders
- A new Grandmaster League has been added for 1v1 ladders. This league represents the Top 200 players in each region.
- Players are automatically drafted into the Grandmaster League shortly after a new season starts, and will remain in the Grandmaster League until the end of the season. If a Grandmaster player’s available bonus points get too high due to inactivity, they will be automatically removed from the league and a replacement player will be drafted in.
-The Grandmaster League can be viewed by all players through the new Leagues & Ladders > Grandmaster page.
- The bonus pool has been reduced for arranged teams.
- Leagues will now be locked during the final weeks of the season. As a result players will not accumulate additional bonus points and will not be promoted or demoted out of their current division during this period.
- This will allow players to focus on moving up in their current league without being promoted during the final weeks of a season, and having to fight their way up from the bottom ranks of their new higher league.
- Players can still utilize any bonus points they previously accumulated.
- Ladder data from the prior season can be viewed through the new Leagues & Ladders > Last Season page.
- New league icons have been introduced to indicate division rank. These will indicate the Top 8, 25 and 50 players in each division.
- Loss counts are no longer displayed in Profile and Ladder pages for players below Master League.