Big Bang
Submitted by -WoW-DarkSaber
Ok. this is for shared maps. it probably works on others but i really only do shared.
Ok u be toss, have an ally whos toss ans another whos zerg or terran.
Your other toss ally shoudl build cannons around the edge so they cant see into your base. canon all over the place. If they cant see your units/base, the better.
Have him build corsairs with web, and a sizable defense. It doesnt have to be ery good. just has to hold them off for about 30 seconds. Your other ally hsould go small fast air units, wraiths or mutas.
Build 6,12,19 robotics facilities. Build 12 reavers, with all upgrades, power, capacity, shuttle speed, Build 6 shuttles, and 1 observer. in stargates, build 3 arbitors for every group of 12 reavers you have.
You should have 2 groups of reavers. 12 shuttles in all. I recomend 4-8 arbitors.
Have the reavers fully loaded before you drop.
Have your toss ally web all the d on one side. your other ally goes in first, against zerg they should attack spires, then den. take out anti air first, if toss just go for arbitor tribunal, and templar archives, with terran get sci/facility with covert ops and/or physics lab. take out armory and your set or anti air. now you bring your shuttls in after there units. Your arbiros should be cloaking your reavers. drop them in the middle on the bases. The toss ally who webed the d should have corsairs above reavers. With wraiths and mutas taken out major threats and anti air your reaver shoud tajke out everythign else. it doesnt take long for 2 dozen reavers to make a base rubble.
Againt zerg always check for lurkers. very important. You can just walk around the bases destroying everything.
Like all 3v3 team games you have to work with your team mates to be stronger. if you all work together to make an allies plan work, it most likely will be effective if the opponents are acting in self interest. Best to do these maps with your friends, so you can descuss the strat befoe you do it.
This works really well. you can catch them off gaurd especially if they are 3v3 players most of the time. they dont usually expect helping out. more then the ocasional back up with a few units.
After you web the cannons have something kill the pylons. if they are turrets drop 2 ships of reavers behind them to take them out.
If for some reason your under attack by somehtign that will beat your corsair, muta/wraith backup, like devourers, scouts. You should stasis all there uits but one or two groups. This will make it from mass corsair/mass wraiths vs mass devous/mass scouts, to mass corsairs/mass wraiths vs 1/4 devour/ 1/4 scouts. greatly imporving your ability to win.
Working together gets a lot done. and to use spells, ally useing plague/dark swarm will help you last longer.
You can recall in the reavers but you wont get as many. only about 8 can fit in the recall bubble. I suggest if you really want to recall you put them in the shuttles then recall the shuttles. so you get them all. the main purpose of the web is to get yours, and your allies units in ther working at the same time.
Have your zerg ally, if any, fill a lord with 2 drones with the attack, have him drop them in the base, burrow one outa the way and build hatch with the other, so he can canal in reinforcments.
thats it. %80 chance of winning if yopuve never done it before, %95 chance of winning if youve done it before