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Archive for March, 2010

SCII Beta Update: 7th Patch

Balance Changes

TERRAN

Banshee

- The health has been increased from 130 to 140.

Missile Turret

- The damage has been changed from 7+7 armored to 12.

Thor

- Anti-Air damage has been decreased from 10+6 light to 8+4 light.
- Anti-Air attack now deals splash damage in a 0.5 radius.

PROTOSS

High Templar

- The Psi Storm radius has been decreased from 2 to 1.5

Photon Cannon

- Life and Shield values have been increased from 125/125 to 150/150.

ZERG

Broodlord

- Damage has been decreased from 25 to 20.

Roach

- Organic Carapace no longer grants bonus regeneration to unburrowed roaches.

Spine Crawler

- Damage has been increased from 20+10 armored to 25+5 armored.
- Attack period decreased from 2.2 to 1.6.

Spore Crawler

- The cost has been decreased from 100 to 75.

Bug Fixes

- Fixed an issue in which players would desync when matched against others with certain CPUs.

SC2 Beta Patch 6

Reap here, with the latest patch notes from Blizzard for patch 6 of the Starcraft II Beta.

General

* You can now report misconduct or block communication with a player after completion of a game by right-clicking on the offending player’s name in the score screen and choosing Report Abuse or Block Communication.
* You can now view any player’s profile after completion of a game by right-clicking on their name in the score screen and choosing View Profile.
* Updated unit and ability tooltips to be accurate in all regions.
* Improved the visibility of units on zerg creep.
* Improved the visibility of team colors for protoss units using warp-in to help distinguish between multiple protoss players.
* Improved the system that handles promotion and relegation between Leagues.
* Improved the Favored functionality to more accurately portray Even matches and display properly in the score screen.
* Improved 2v2 arranged team matchmaking so games are found more quickly.
* Improved replay functionality so missing maps will be downloaded from Battle.net when you view a replay.
* Korea: Improved the logic for the age gate functionality.

Balance Changes

* GENERAL

o Pathing has been improved so units can now properly block ramps and choke points.
o Made a change to how zerg creep affects doodads, such as trees, to prevent players from seeing the starting location of zerg players through the fog of war.

* TERRAN

o Viking

+ Cost changed from 125 Minerals and 100 Vespene Gas to 150 Minerals and 75 Vespene Gas.

o Ghost

+ Cost changed from 100 Minerals and 200 Vespene Gas to 150 Minerals and 150 Vespene Gas.
+ EMP Round radius decreased from 3 to 2.

o Factory

+ Cost decreased from 200 Minerals and 100 Vespene Gas to 150 Minerals and 100 Vespene Gas.

o Tech Lab

+ Cost decreased from 50 Minerals and 50 Vespene Gas to 50 Minerals and 25 Vespene Gas.

o Reactor

+ Build time increased from 25 seconds to 50 seconds.

o SCV

+ Life decreased from 60 to 45.

o Bunker

+ Build time decreased from 40 seconds to 30 seconds.

o Marine

+ Build time increased from 20 seconds to 25 seconds.

* PROTOSS

o Colossus

+ Thermal Lances damage decreased from 23 to 20.

o Observer

+ Cost increased from 25 Minerals and 75 Vespene Gas to 50 Minerals and 100 Vespene Gas.
+ Build time increased from 33 seconds to 40 seconds.

o Stalker

+ Particle Disruptors damage increased from 8 (+6 Armored) to 10 (+4 Armored).
+ Weapon upgrade damage decreased from +1 (+1 Armored) to +1 (+0 Armored).

o Dark Templar

+ Armor type changed from Biological-Psionic to Biological-Psionic-Light.

o High Templar

+ Armor type changed from Biological-Psionic to Biological-Psionic-Light.

o Dark Shrine

+ Build time increased from 80 seconds to 100 seconds.
+ Cost increased from 100 Minerals and 200 Vespene Gas to 100 Minerals and 250 Vespene Gas.

* ZERG

o Baneling

+ Volatile Burst damage increased from 15 (+20 Light) to 20 (+15 Light).

o Roach

+ Burrowed regeneration rate decreased from 10 to 5.
+ Upgraded burrowed regeneration bonus decreased from +20 to +10.

Bug Fixes

* Fixed an issue affecting the incorrect assignment of arranged teams to certain Leagues.
* Fixed an issue affecting random teams that caused no points being awarded on wins and too many points being removed on losses in certain situations.
* Fixed an issue involving the Bonus Pool display on the Quick Match and Leagues & Ladders pages.
* Korean client: Fixed an issue affecting the ability for Korean players to properly view profiles. They can now see their League ranking on their profile page.
* Fixed an intermittent UI crash on game shutdown.
* Polish client: Fixed a crash which would happen any time a “Player is no longer being revealed!” message was displayed.

SCII Beta Update: Invite a Friend!

Blizzard has now given an additional Beta key to those players who have already recieved one. They can use this to give to a friend so they can download and play the Beta too.

Blizzard also says they will continue the Beta Key waves since a new wave was started yesterday.

Oh and on a slightly unrelated note, Blizzard is also saying that players will only be allowed to have 1 account per copy of StarCraft II they have. This is to prevent people from starting tons of new accounts and picking on new players, wasting space, etc.

SCII Beta Update: 5th Patch & Galaxy Editor/Beta Info

So Blizzard has confirmed that they are planning on getting the Galaxy Editor for SCII out during the Beta, and are hoping to get it out before the end of April.

“Yes. We’re still working on the Map Editor and currently working on the publishing system. We intend to release an early version of the editor during the beta so the map-making community can get a head start creating their own maps. This is going to be a stretch for us to pull off, but our hope is to get it out before the end of April.” – Blizz Tech Chat forum post

That link above will lead to a Q&A on the SCII Beta. You can learn lots of interesting facts about Blizzard’s plans for SCII.

Balance Changes

PROTOSS

Cybernetics Core

- Warp Gate research time increased from 60 seconds to 140 seconds.

ZERG

Hatchery/Lair/Hive

- Burrow research time increased from 50 seconds to 100 seconds.
- Burrow research cost increased from 50 Minerals and 50 Vespene Gas to 100 Minerals and 100 Vespene Gas.

Nydus Network

- Nydus Worm build time increased from 10 seconds to 20 seconds.

Hydralisk

- The delay between attacks has been increased from 0.75 seconds to 0.83 seconds.

Infestor

- Neural Parasite has been redesigned:
- The limited duration of 10 seconds has been removed.
- Can no longer target air units.
- Cast range decreased from 9 to 7.
- Burrowed Infestor move speed decreased from 1.5 to 1.
- Infestor life decreased from 120 to 90.
- Infestors that are burrowed now have the same threat level as above-ground units for the purposes of automatically acquiring targets.

Bug Fixes

- Fixed an issue with High graphics settings that could cause particles not to render.

Site Updates

Hey guys,

Just to let you know, we’ve had added a little bit more content to the site in the past couple of days.

The new Screen Shots page has slide shows of the Screen Shots of the Month and Screen Shots from StarCraft II taken by Puppet Master and I.

The Blizzard Battle Report Videos for StarCraft II have been collected and put into one page.

A collection of StarCraft themed Wallpaper is now up on a page for download.

The Tech Tree listings from the in game Help are now up at the Tech Trees page.

And finally the StarCraft II Terran Units Page is complete.

The Zerg StarCraft II Units Page will be up soon too.

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